Glenn Keller

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Glenn met Jay Miner at the Sunnyvale train station. He drove a Lincoln and had his dog, Mitchy in the car. Jay greets Glenn and asks him, "What's the difference between a latch and a flip-flop?" Glenn answers correctly.

Although Glenn initially stuck to what he knew about electronics, he learned a lot while working at the company. Jay taught him chip design. Using the whiteboard as a guide, Glenn was assigned to design of a chip which would interface with peripherals and handle other functions not included in the first 2 chips. [2]

Chip design was accomplished by drawing on vellum, digitizing it and putting it in a database. The layout was then printed on a large sheet, which several people would spread out on the floor and draw the wiring with a yellow marker. Wire-wrapped breadboards of the circuitry would also be made using discrete chips. [2]

Prior to Amiga, Glenn studied ocean waves at the University of Edinburgh and wanted to enter the field of ocean engineering. [2]

After leaving Amiga, Glenn worked with RJ Mical and Dave Needle on the Atari Lynx (Epyx Handy) and later the 3D0 game console. [2]

Glenn also worked as a contractor for Commodore, working with engineers in West Chester on the AAA chipset, which later became AGA. [2]

References

  1. Spring, Adam. Remotely-Interested Podcast - RIP 16: Glenn Keller - Remotely-Interested Podcast, 2017
  2. Becker, Anthony. INTERVIEW | Glenn Keller - The Guru Meditation, 2017